Showing posts with label early finishers. Show all posts
Showing posts with label early finishers. Show all posts

Monday, June 20, 2016

Motivation Monday and Game Review


I have never been able to draw.  I have a standard stick person (which covers both genders and all ages), a stick animal (which encompasses animals of the land, see, and air), and a basic house, tree, and flower.  Any time I play a game with my own children that requires drawing, I just groan.  And silently question why Santa brought those games to begin with - what WAS he thinking?

This winter, Santa brought an independent drawing game that both the kids and I LOVE.  Not because I can draw now, but because it requires creative thought!  (And, one person can play by themselves, relieving me from a drawing requirement.)


It is called The Extraordinaires Design Studio.


The Extraordinaire Design Studio is described as "a creative thinking game for problem solvers. If you've ever wondered what it's like to invent a music player for a robot, a remote control for a pirate, or a cooking utensil for a vampire teen, this game is for you."  This is an amazing opportunity for children to be creative!

In the above image, my daughter drew the Extraordinaire  card "future child" and the project  card "ceremony place".  Her design title is China's New Year, and she has created a transportation tube, reusable fireworks (maybe because our family describes fireworks as watching your money burn up in front of you), a hover board, a floating dragon, and the future child with flaps and rocket boots.

As for me, I still can't draw.  But, I am trying.  I have been working on developing a Growth Mindset along with my students, grades kindergarten through eighth.  In most areas, I do have a growth mindset, but when it comes to drawing, I have a fixed mindset.  Fixed as in "set in concrete and never going to change type of mindset".  So, as an example to my students, I am working on drawing.  I know that I will never be great at drawing, but I can get better.

Here is a "before" example:


We were playing Who What Where Jr. The Funny Drawing Game for Kids.  In this game, you draw three cards: a who, a what, and a where, and combine them into a picture.  Using my interpretive skills, I think this example was a snake/worm, flying a kite, in a barn.  My family always lets me draw multiple cards of each category, knowing that I need to find something that I can make halfway recognizable for them.

I recently discovered the book You Can Draw in 30 Days: The Fun, Easy Way to Learn to Draw in One Month or Less.  I am actually only on day seven in the book, it has been about four months, but I am learning to draw!


You Can Draw in 30 Days (affiliate link)


Here are my "learning to draw" examples:

Day 3 Advanced Level Spheres

Day 6 Stacking Tables


While my drawings are more recognizable (my goal), and a huge step forward from the snake/worm flying a kite in a barn, I still need the heavily structured advice of the book.  I can work step-by-step through a lesson and draw a picture that my family can recognize.  I am not yet able to transfer my skills to a random drawing situation (which I still avoid at all costs).  But, I have only completed seven lessons (in four months).  And, as I tell my students, a growth mindset means "I can work hard and improve", so I will keep working.

What are you working on?




Friday, May 27, 2016

Fun Finds Friday


On Fridays, I share "Fun Finds" with my middle school students. These include cool websites,  interesting images and photographs, and intriguing videos.  If we miss a Friday, the kids are disappointed, and always ask to make it up on the following Monday.  While these finds are often entertaining, they also plant seed ideas for future projects, independent study work, or just add to our schema for future reference.  Innovators pull from a variety of experiences they have had, and connect them in a novel way.  By exposing my students to a variety to "interesting things" I am helping them to develop a broad background of experiences from which to pull.




Fun Finds For This Friday:

1.  The Unseen Technology Behind the NFL's "Magic Yellow Line" - So I am not a football fan, but I am intrigued as to how they make the yellow line magically appear on the field during a broadcast.  The video on the website branches into other sport applications, and explains the complicated process behind this technology.

2.  Google Maps Smart Pins - Putting Trivia on the Map - Geography Based Trivia!  You can start a multi-category game, or choose from specific categories: March Madness, Arts and Culture, Science and Geography, Sports and Games, Entertainment, or History and Cultural Events.  A question is posed, and you drop the virtual pin on the location you believe answers the question.  A point for each mile you are off is deducted from your original 1000 miles. You keep playing until you use up all of your miles.  Many students took this on as a challenge to improve their geographic knowledge!

3.  Desmos Creative Art - Student Examples from Graphing Calculators - A fun connection between art and math!

4.  Flat.io - Allows users to compose musical scores online, including collaboratively.  The free plan met the needs of my students who wanted to try it.  They also offer "Flat for Education" where you can follow student progress and work on class projects.

What "Fun Finds" have you found?


Wednesday, September 10, 2014

Choice Boards for Early Finishers


Choice is a powerful tool for the classroom.

Students feel empowered when we offer choices for their learning.  Providing students who finish their work early with options that require higher order thinking is meaningful and motivating.  This year, I am giving my fourth and fifth grade students monthly Choice Boards.  The tasks utilize creative options from the top two levels of Bloom's Taxonomy (create and evaluate) and from the SCAMPER mnemonic, developed by Bob Eberle (substitute, combine, add something, magnify/minify, put to other uses, eliminate, and rearrange).

Simple pocket folders decorated by the students hold the choice boards and "projects in process."  Students choose activities from the board that reflect their strengths, interests, or new areas they would like to try.  

*We also talk about other options that are always great choices when they have free time ~ the perennial favorites of reading and writing stories, poetry, and research.








The tasks for August focus on timely "back to school" topics!


Teachers: Click through the link of your choice above to find the free August Choice Board and try it with your students.  You will find a color version and a black line version. Enjoy!